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faqs [2017/04/06 22:24]
gm_michael created
faqs [2017/04/13 21:49] (current)
gm_michael
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 AI in //​Redemption//​ is at a similar level to real world "​virtual assistants"​---i.e. not really AI, but just a well made program. AI in //​Redemption//​ is at a similar level to real world "​virtual assistants"​---i.e. not really AI, but just a well made program.
  
 +==== What is [place] like? ====
 +
 +The //​Redemption//​ universe is huge.  There are over 500 planets in the Elysian Empire, hundreds of space stations, and thousands of mining outposts. ​ While there will be some commonalities between places (as defined on the [[culture]] page), players have a lot of scope to define the planet, station, or outpost that their character is from.  Please submit this as part of your background.
 ==== Does/did [real-world concept] exist in setting? ==== ==== Does/did [real-world concept] exist in setting? ====
  
 //​Redemption//​ is set in an entirely fictional universe. The Homeworld is explicitly not Earth. As a rough guide, specific real world nations, people, events, faiths, or organisations do not exist in setting. We will generally refuse characters which attempt to import any of these into setting or directly reference them. Fictional equivalents should preferably draw on a variety of influences, rather than just copying real elements into the //​Redemption//​ universe. Real world technologies,​ species, and philosophical concepts will generally exist or have existed, and there will normally be or have been equivalents to real world products((though please do not use actual brand names)). //​Redemption//​ is set in an entirely fictional universe. The Homeworld is explicitly not Earth. As a rough guide, specific real world nations, people, events, faiths, or organisations do not exist in setting. We will generally refuse characters which attempt to import any of these into setting or directly reference them. Fictional equivalents should preferably draw on a variety of influences, rather than just copying real elements into the //​Redemption//​ universe. Real world technologies,​ species, and philosophical concepts will generally exist or have existed, and there will normally be or have been equivalents to real world products((though please do not use actual brand names)).
  
-In short:  ​"Steve Jobs in space" is not acceptable"​the ​iPhone ​in space" is (provided ​you do not call it the iPhone).+In short:  ​you cannot play Steve Jobs, but you could play a character inspired by several 21st century business leaders; you cannot have an iPhone, but you may have a smartphone and make up an in-universe brand name for it.
  
 ==== Can I play [historical/​present day/​fictional character] ==== ==== Can I play [historical/​present day/​fictional character] ====
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 ==== Do I have to wear a costume? ==== ==== Do I have to wear a costume? ====
  
-No. Some players may wish to prepare a costume for their characters, but this is by no means necessary((though it is rather fun)). A suitable marker will be provided for characters with visible cybernetics (probably a silver ribbon on the relevant body part, but this will be confirmed at the first session).+No. Some players may wish to prepare a costume for their characters, but this is by no means necessary((though it is rather fun)). A suitable marker will be provided for characters with visible cybernetics (probably a silver ribbon on the relevant body part, but this will be confirmed at the first session). In particular, you are not required to physrep the collars. 
 + 
 +==== Is there an equivalent to the "Hit me harder"​ (the "hard mode" quality) in this game? ==== 
 + 
 +No.  The default in this game is close to "hit me harder"​ in other games. In many cases, this will involve [[wounds]] rather than character death, but character death will always be a real possibility.
faqs.1491517449.txt.gz · Last modified: 2017/04/06 22:24 by gm_michael